Re: How to Mix A Song
Posted: Thu Jul 02, 2009 11:26 am
So, rather than snarking at the newb, I'll try to be productive by listing here some of the lessons that I've learned from my reading these last two weeks or so, which were absent from HeadShot's original answer. Most of my trouble, by the way, came from Step 3:
I've learned a bit about judicious use of panning (completely absent from HeadShot's discussion): bass and lead vocal need not be panned, for instance, but in general, nothing else should be centered. If two instruments play into each other, or seem to be "having a conversation," one might pan them opposite each other for best effect.
I've learned a trick for mixing vocals: lower the volume of your monitors as low as you can, and make sure the vocals are audible and understandable even on that low volume; some people will be cranking the volume, but most will be listening at more reasonable levels, and you need to make sure your vocal sits right in the track no matter what the master volume is.
Things I'm still really fuzzy on, and would like to read up further as I experiment:
EQ - when to use it, when NOT to use it, and how.
Reverb - I still need to find that "sweet spot" with reverb, where it doesn't sound like it was recorded in a tin can, but neither does the track sound too muddy.
Other delay effects - Is it even possible to use effects like the phaser or flanger without sounding completely over-the-top gimmicky?
Compression - How to use it without completely destroying the dynamic quality of the track. Also, what also the terminology on my plugin really means in terms of recording.
Mastering - Gosh, this ought to be a whole other thread.
For instance, I've learned that it helps to layer tracks one at a time. I mixed my "Amsterdam" in the following order: Drums, bass, guitar, tambourine, handclaps, hand drums, cowbell, backup vocals. (Even so, I managed to mix the bass way too low, which proves, if nothing else, that Step 3 isn't nearly as easy as it sounds.)HeadShot wrote: 3. If you have each track seperately with as little noise as possible, and no mistakes in the recording, all that's left to work on is deciding for yourself what should be louder than anything else. for example: if you can't hear the drums, they're either not loud enough or everything else is too loud. You want to be able to hear everything clearly with nothing overpowering anything else. This can be tricky with vocals, as often your vocals will have to be louder than everything else in order to be able to make out the lyrics clearly.
I've learned a bit about judicious use of panning (completely absent from HeadShot's discussion): bass and lead vocal need not be panned, for instance, but in general, nothing else should be centered. If two instruments play into each other, or seem to be "having a conversation," one might pan them opposite each other for best effect.
I've learned a trick for mixing vocals: lower the volume of your monitors as low as you can, and make sure the vocals are audible and understandable even on that low volume; some people will be cranking the volume, but most will be listening at more reasonable levels, and you need to make sure your vocal sits right in the track no matter what the master volume is.
Things I'm still really fuzzy on, and would like to read up further as I experiment:
EQ - when to use it, when NOT to use it, and how.
Reverb - I still need to find that "sweet spot" with reverb, where it doesn't sound like it was recorded in a tin can, but neither does the track sound too muddy.
Other delay effects - Is it even possible to use effects like the phaser or flanger without sounding completely over-the-top gimmicky?
Compression - How to use it without completely destroying the dynamic quality of the track. Also, what also the terminology on my plugin really means in terms of recording.
Mastering - Gosh, this ought to be a whole other thread.