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A Scanner Darkly
Posted: Wed Mar 22, 2006 9:44 am
by fluffy
A while back I saw this interesting article on the problems which had been plaguing the production of A Scanner Darkly:
http://www.wired.com/wired/archive/14.03/scanner.html
I mention it because I just saw Trailer 2 which is an actual movie trailer and not just test footage, and it's looking quite good. Is there something wrong with me for looking forward to a movie starring Keanu Reeves? It seems like in this case his notorious demeanor might actually be an asset.
Posted: Wed Mar 22, 2006 2:40 pm
by blue
woah, i had no idea that movie was being rotoscoped by hand. when i saw the trailer i assumed they were using the same 3DSMAX plugin that those stupid stock broker commercials use to turn live-action actors into line-art-y animation.
i was wondering what the hell happened to that movie. i figured they had packed it in over being pissed off at a TV commercial stealing their thunder.
Posted: Wed Mar 22, 2006 2:59 pm
by HeuristicsInc
blue wrote:using the same 3DSMAX plugin that those stupid stock broker commercials use to turn live-action actors into line-art-y animation.
Oh, that's an automated process? I guess that's why the people in those ads move
wrong. They just don't look right and they're past that gap... er, what's it called... Oh yeah, the "
Uncanny Valley."
Those ads are kinda icky, because of this. Not as bad as "The Polar Express," though.
-bill
Posted: Wed Mar 22, 2006 3:14 pm
by blue
Posted: Wed Mar 22, 2006 5:17 pm
by fluffy
the same 3DSMAX plugin that those stupid stock broker commercials use to turn live-action actors into line-art-y animation.
You realize that 3DSMAX plugins go from 3D models, not from live footage, right?
Posted: Wed Mar 22, 2006 5:44 pm
by blue
yeah, but it's the same concept.
Posted: Wed Mar 22, 2006 8:53 pm
by fluffy
No, not really.
Posted: Tue May 02, 2006 8:58 pm
by Kill Me Sarah
HeuristicsInc wrote:blue wrote:using the same 3DSMAX plugin that those stupid stock broker commercials use to turn live-action actors into line-art-y animation.
Oh, that's an automated process? I guess that's why the people in those ads move
wrong. They just don't look right and they're past that gap... er, what's it called... Oh yeah, the "[url=http://en.[CENSORED].org/wiki/Uncanny_Valley]Uncanny Valley[/url]."
Those ads are kinda icky, because of this. Not as bad as "The Polar Express," though.
-bill
Thank you for that link which, by extension, lead me to what is sure to be my favorite word for a while:
Anthropomorphobia