Re: Super Mario Galaxy
Posted: Mon Jun 22, 2009 9:45 am
I have no idea? It showed up as the newest level unlocked and had a star? If I can skip it and play another level I'd rather do that...
Novum Stercore Non Vetus
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That's not as easy a question as it may sound. By the end of the first one, I'd pretty much gotten used to the camera foibles. There have been a couple of parts of SMG2 in which it is unclear how close you are to the edge, &c, and a couple of parts so far where moving the camera is not allowed (which I still think should be a punishable offense), but overall it's been very playable.fluffy wrote:In the first one I always felt like the main villain was the camera. I've heard they fixed it. True/false?
Yeah, it doesn't have the "convoluted" level selection, but I kind of miss that, oddly enough. Now there's a 2-D overworld screen, kinda like Super Mario Bros. 3. What did you mean by "limited gameplay mechanics?" I thought there was all kinds of cool stuff going on in the first one.fluffy wrote:I wish more games supported the classic controller.
Oh well. I'll probably pick SMG2 up some day. I was disappointed in the first one but it sounds like all the things I hated about the first one (convoluted level selection for the purpose of "story," limited gameplay mechanics, and a few other little quibbles) are fixed in the second. Plus, it has Yoshi.
I didn't think that was a problem in the first one, but if you did think it was an issue, I suspect the addition of (several types of) ridable Yoshi and certain items like the Drill Bit might mollify you. On the other hand, they might just feel like token extensions of "variety" in a game that plays more or less the same as Super Mario Galaxy [1] throughout. I liked Super Mario Galaxy [1] enough that this is a selling point for me. If you didn't make it through the first one, maybe you'll want to rent the sequel before buying.fluffy wrote:The core gameplay just seemed like a lot of samey stuff over and over, until you got to special levels which were just obnoxiously-done.
I think you'll like SMG2 then - it's got a lot more variety than the first. I've had a lot more fun playing it, and the camera seems less annoying to me.fluffy wrote:The core gameplay just seemed like a lot of samey stuff over and over, until you got to special levels which were just obnoxiously-done.
This is the reason why my Wii playing days are few and far between.fluffy wrote:I wish more games supported the classic controller.