It's the Dracula topic! Every time you think it's dead, it rises again from the grave. Also, there are hundreds of spins on the same basic idea and more often than it not, it's awesome.
Anyway, I've decided to take some very good advice to improve my drum programming. (Thank you, RangerDenni). I like my software (
leafDrums, FTW, until I can drop $150 on
EZDrummer - maybe my birthday this year, who knows....), and I love my samples, but I always find my percussion parts are... ho-hum. Yay, I can program a backbeat, and fiddle with it to make it interesting here and there. But more often than not, I'm underwhelmed, or the fiddling just make things messy instead of dynamic, especially fills and tying phrases together.
So, to make a short story long, I started digging into various samples and cool beats. At first, I began noting cool riffs from various songs and tagged them "To study," and I also grabbed a whole bunch of neat loops from
SampleSwap. Alas, I am nearly drum illiterate, and don't have the training to deconstruct a drum part by ear. Is that a floor tom or just a kick? A snare, or what? Hi-hats versus ride cymbals mystify my ears. Mind you, I intellectually
know the difference, I just can't pick it out in fully-produced a track. Maybe not even in an isolated one. Moreover, deconstructing the exact
rhythm of each part... oi.
So, after perusing the old "Drumming Without a Drummer" thread and some fresh Googling, I've come up with a new strategy: I've downloaded a mess of freeware programs who already have a ton of pre-programmed patterns; and their output looks a lot like the leafDrums interface. Ah-hah! So THAT's what a cool rock rhythm with a fill in the 8th bar
looks like!
From here, I can get a better sense of what it
feels like, too, and how to add those little touches to make each groove my own.